The Pacific — Senior VFX Compositor
HBO · Tasks: gunfire, muzzle flashes, tank and water explosions, blood and body effects · Tools: After Effects, Photoshop, Particular
Scope: Multi-shot battle sequences, floating bodies, and oceanic war scenes. Integration of 2D bodies in matte-painted environments.
Solution: Perspective-accurate 2D body animations composited with interactive lighting, water splashes, and explosions. Practical explosion enhancements animated in Particular. Tracking done by in-house tracker, integrated with the comps for seamless interaction with ships and battlefield elements.
Outcome: High-intensity, realistic battle sequences with fluid interaction of bodies, fire, and explosions in both water and land environments.